game design

My personal arcade.

In addition to playing games, I love designing and building them on the side as well.

Lit Limo is a game jam game created in 10 hours where the theme was 'Get Lit'. Instead of using light as a game mechanic, we chose to incorporate the modern day interpretation of getting lit. The goal is to run over pedestrians, and the more β€œlit” you are, the higher your score, but the harder it is to drive. Note: we do not condone drunk driving in real life.

I created all the game art and designed all UI for this game.

This was a collaborative project with Brad Anderson, who coded the project.

Lit Limo

GTA-Like

Food Feud

Tower Defense

Food Feud is a tower defense game jam game made in 10 hours. The premise is that tacos are trying to take over your burger joint, and you must defend it from hostile takeover. Your towers are different fast food items, and enemy speed goes up after each wave.

I created all the game art and designed all UI for this game.

This was a collaborative project with Brad Anderson, who coded the project.

Snowballin'

Processing 3

Game Design

Snowballin' is a desktop game coded in Processing with assets created in Illustrator. The game is an endless runner where the goal is to be the biggest snowball. You have to avoid hitting trees that make you smaller, and fire that will melt you on impact. Hitting snowmen gives you a growth boost.

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